![Wild Life [Adeptus Steve]](https://pronstars.ru/wp-content/uploads/2022/02/1594028_9-1024x576.jpg)
Описание: Мы живем в безумной вселенной… неописуемо огромной… полной чудес… и ужасов. И среди всего этого хаоса иногда даже получается… сексуально! Играйте за одного из множества возможных персонажей, женщину, мужчину* или существо*, и сражайтесь и трахайтесь на своем пути через дикий опыт. Наша история разворачивается на маленькой и довольно неизвестной планете под названием Капал. Лишь немногие цивилизованные люди когда-либо ступали сюда, некоторые гильдии горняков, чтобы заявить права на драгоценные редкие минералы, которые можно найти здесь, ученые, изучающие туземцев, флору и фауну. А также рейдеры и браконьеры, пытающиеся нажить состояние, продавая редких существ богатым и эксцентричным коллекционерам и аренам инопланетных зверей.
3D-игра с множеством фурри, монстров, фута, лесбийского и гей-секса.
Тема обновлена : 2026-03-29
Дата выпуска : 2026-03-28
Разработчик : Adeptus Steve Patreon — Twitter — Kickstarter — Website
Цензура : нет
Версия : 2026-03-26 — Shipping Test Build 1
ОС : Windows 64Bit
Язык : английский
Жанр : 3DCG, 3D-игра, Анальный секс, Анимированные, Боевые, Женщина-протагонист, Пушистый, Гей, Групповой секс, Лесбиянка, Мужчина-протагонист, Монстр, Оральный секс, Песочница, Научная фантастика, Titfuck, Вагинальный секс, Виртуальная реальность, Щупальца, Зоофилия
Журнал изменений
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2026.03.20 Shipping Test Build 1
Additions:
• Added 84 new sandbox sex animations, see the full list here
• Added player progression systems; Quests and kills grant experience. Levels ups grant learning points to increase attributes and unlock perks in the new character screen (UI still WIP).
• Added a new Bandit Camp Combat Arena
• Added new character: Big Balls Bill, Djablo based pigman, boss of the pig-bandit gang
• Added new character: Bol sized cannibal
• Added new outfit: Powergym for Shey
• Added new outfit: Cannibal for Bol and Alo
• Added new outfit: Labcoat for Maya, Sethro, and Max (+ some other Max and Sethro based characters)
• Added new outfit: Casual Office for Maya, Indra, Inola, Mercer, Shiva, and Geneva
• Added new outfit: Leather Harness for Maya, Indra, Lala, Inola, Mercer, Shiva, Geneva, and Koodie
• Added new outfit: Ancient Armor for various Max and Sethro based characters
• Added new outfit: Barmaid Cleavage for Tali
• Added new outfit: Office Suit for Maya, Shiva, Geneva, Koodie, Zeya, and Shey
• Added new outfit: Office Dress for Geneva
• Added new outfit: Vamp Prince for Mud
• Added new outfit: Lizard Warrior for Maya
• Added new outfit: Harem Dancer B and Casual Modern for some Rawn based characters
• Added new outfit: Modern Underwear types for various Max and Sethro based characters, all Shey and Bol based characters, IlJah, and Maya
• Added new outfit: New Underwear for Jadeen, Genevea, Mona, Koodie, Zeya, Bol, Zyke, Frank, Alo, and Ognar
• Added new outfit: Underwear for Ziad and Reginald
• Added new outfit: ekStyle and Huntress2 for Maya
• Added new hairstyle variation for Shey
• Added new sex minigame quest for Max X Tali (Umbar bar)
• Added new sex minigame quest for Maya X Taurok (second half in bar in Apoc)
• Added new sex minigame quest for Maya X Pig Gang (start with Taruk near Ubmar fields or with the gang near Kira’s house)
• Added new sex minigame quest for Maya X Drakon (Umbar, at road near tunnel towards Apoc)
• Added new quest: Lost Caravan from Sadora (WIP)
• Added new quest: Housekeeping from Kya
• Added new quest: Neglected Duties from Indra
• Added new quest: The King’s Love from Kral
• Added new quest: Jelly Babies from Damari
• Added new quest: Big Bag Gobbler from Evora
• Added new quest: Bridge Lights from Noora
• Added new quest: Weapons and Warriors from Vela
• Added new quest: Dear Sister from Miri
• Added new quest: Penetration Power from Tanzo
• Added Jelly Bomb and Jelly Baby creatures
• Added lock on switching (default Q and E)
• Added the ability to transfer items between Maya and Max
• Added a marker to show where the other player character currently is
• Added aim assist options for both Mouse and Gamepad
• Added weapon glint effect when NPCs start a volley of shots
• Added controller support to most UI screens
• Added various trader NPCs
• Added paths to connect major locations
• Chapter 2 unlocked
• Added hologram scenes to escape pods in chapter 3
• Sandbox editor: Added photography poses for Sethro
• Sandbox editor: Added new skin customization options for Dirt, Blood and more tattoo options, these are also applied to most clothes and fur
• Sandbox editor: Added an option to the sandbox level settings to change the day/night cycle speed
• Sandbox editor: Added the ability to copy all finger data of one hand to the clipboard and paste it onto another hand
• Sandbox editor: Added a sex minigame locator prop
• Sandbox editor: Added undo support to the tattoo system
• Sandbox editor: Added additional options for tattoos (specular, roughness, metallic, emissive, mask sharpness)
• Sandbox editor: Added a few body modify and regular tattoos
• Sandbox editor: Added some of the new landscape textures to the sandbox prototype blueprints texture set
• Sandbox editor: Added eyelash morph targets to Maya, Jadeen, Shiva, Riv, Koodie, Zeya, Shey, Denna, Tanya, Sexbot, Jenny, Aoi, Janara, Sonia, and Geneva
• Sandbox editor: Added a first batch of final foliage models to the sandbox: various palms, ground plants, trees, bamboo, cacti, and more
• Sandbox editor: Added long nails morph for Shiva
Improvements:
• Resolved certain pickup items not saving their pickup state
• Improved aiming/shooting behaviour
• Block and Parry now work 360°
• Improved grappling hook behaviour (now uses G and can be used without aiming)
• Improved swimming behaviour
• Resolved crash when player is killed while standing up from bed
• Implemented a large chunk of new sounds for Combat and Environment as well as some reverb zones in Caves, Jungle and Canyon
• Updated the world map screen to represent a more up to date version of the map
• Decluttered input settings UI
• Recipes now have their own dedicated tab in the inventory and no longer show up in the ‘All’ category
• Resolved quest markers showing ‘(Full)’ occasionally and breaking text styling
• Resolved weapons and clothing items not showing their stats occasionally
• Various optimizations for skin material, mainly applying makeup and pubic hair masks only to affected area, reducing individual texture size needed (mods that change these might stop working)
• Resolved glass material from headgear rendering issue where eyes were fully visible through it
• Melee weapons have attribute requirements that need to be met for the player to wield them. The attribute points also increase the weapon’s damage.
• Armor items now grant their proper armor and resistance values
• All weapon and armor items can be upgraded with the help of certain NPCs
• Enemy loot drops have been adjusted across the board
• The pearl values of all items have been updated
• Tuned all ranged weapons for proper projectile and attack speed, spread behavior, etc.
• Went over a bunch of melee attacks again for fine tuning on timings
• Iterated over all monsters and their attack timings, and gave each one a new behavioral AI
• Further streamlined attack move costs to be consistent across the board
• Changed loadouts in arena to give players some levels (to learn perks) and to add ranged weapons
• Reworked the Yterra location
• Updated foliage materials with a wind function
• Reworked coastlines and the mountain peak
• Placed water volumes for swimming and SFX/VFX
• Streamlined Koodie’s quest
• Into the Woods is now a chapter 2 quest from Snoat
• Improved Nightly Disturbance quest from Lyndon
• Improved sex minigame quest for Max X Kira
• Improved sex minigame quest for Max X Denna
• Various improvements to dialogues
• Various improvements to quests
• Various improvements to characters
• Various improvements to animations
• Various improvements to levels
• Sandbox editor: ‘Time Of Day’ and ‘World Time Scale Multiplier’ have been removed from the settings
• Sandbox editor: Start curl value of thumbs will now also be transferred when copied when the source also was a thumb
• Sandbox editor: Resolved hand mirroring not recording to undo history correctly
• Sandbox editor: Changed the order for tattoo application, now happens after base skin color modify (allows for tattoos brighter than the base skin,
might need to down-adjust tattoo customization colors on existing sandbox scenes)
• Sandbox editor: Resolved ‘Remove unused materials’ not taking rope/cable/chain props into account
• Sandbox editor: Resolved clothing slots having the incorrect slot size occasionally when switching between default, hoodie, overall and full body outfits
• Sandbox editor: Resolved tattoos occasionally remaining on the skin despite being removed
Known Issues:
• Nav mesh generation is very slow for performance reasons, so NPCs can get stuck in the middle of their path, but will continue once the nav mesh is generated
• Setting animation speed and amplitude to zero causes sex toys to disappear
• Clothes textures will not fully load in the character creator
• Physics break if you scale characters in the sandbox editor
• Rendering issue on moving characters — most noticeable on hair and clothing
2025-10-17 — Shipping Full Build 1
Additions:
• Added 23 new sandbox sex animations, see the full list here
• Added new outfit: Bikini2 for Maya
• Added new outfit: Vamp Prince for some Max- and Sethro-based characters and Maya
• Added new outfits: HaremDancerB2 and Vamp Prince for Zumon
• Added global ambient occlusion and normal maps for landscape material
• Added material FX for sparkling desert sand
• Sandbox editor: Added long ear blendshapes for Iljah, Ziad, and Reginald
• Sandbox editor: Added 12 new castle props and a coffin prop
Improvements:
• Resolved status effect save data persisting across saves made in the same session
• Resolved characters teleporting to their start location when entering processing range
• Resolved NPCs walking sideways/backwards when world travelling
• Improved NPC pathing so they don’t get stuck as easily
• Expanded Invasive Species quest
• Resolved some dialogue issues with Commander Fox
• Removed trees that blocked paths in the Headwater region
• Updated Sky Village caves
• Sandbox editor: Resolved sandbox interaction icon showing the dropkick icon when display name is empty
• Sandbox editor: Resolved inspector not updating when pasting prop settings
• Various improvements to dialogues
• Various improvements to quests
• Various improvements to characters
• Various improvements to animations
• Various improvements to levels
Known Issues:
• Nav mesh generation is very slow for performance reasons, so NPCs can get stuck in the middle of their path, but will continue once the nav mesh is generated
• Setting animation speed and amplitude to zero causes sex toys to disappear
• Clothes textures will not fully load in the character creator
• Physics break if you scale characters in the sandbox editor
• Rendering issue on moving characters — most noticeable on hair and clothing
Here are the changes from the $25 build compared to the previous $10 build (August 2025):
Additions:
• Added 26 new sandbox sex animations, see the full list here
• Added Empty character for Salivarius
• Added new outfit: Harem Dancer C for Shey, Shiva, Koodie, Zeya, and Maya
• Added new outfit: Fantasy Thief for Denna and Mona
• Added new outfits: Nightgown and Barbarian for Mona
• Added new outfit: Harem Dancer B for Ishtra and Karra
• Added new outfit: Harem Dancer B2 for Maya and Shiva
• Added new outfit: Sexy Nun for Koodie, Zeya, and Shey
• Added new outfit: Sexy Knight for Mercer and Kylee
• Added new outfit: Modern Skirt 2 for Riv
• Added interior furniture blockouts in Sky Village
• Added foliage blockouts to canyon areas (WIP)
• Added Shey’s drone quest + lore dialog
• Added enemy placement blockout in Adûn
• Sandbox editor: Added ‘Look at’ and ‘Eye offset’ settings to sex scenes
• Sandbox editor: Added a screen-aligned rotation handle to the rotation gizmo
• Sandbox editor: Added snapping options while dragging props into the scene with optional hovered object-relative snapping toggle in the placement options
• Sandbox editor: Added shape options to the trigger box prop
• Sandbox editor: Added a keybind to jump to the selected object in the outliner (Shift+F)
• Sandbox editor: Added some face poses for Aoi
Improvements:
• Resolved being able to jump mid-air
• Resolved auto run being applied in dialogue
• Improved Character Interact/Quest/Health markers to be more consistent and not overlapping
• Improved various UI layouts for the player HUD and inventory
• Resolved sound components leaking when the sound fails to play in certain circumstances resulting in degrading performance over time
• Updated buildings and bridges blockouts in Sky Village (WIP)
• Initial lighting setup for Warrior Village
• Palmer gives free weapons, according to threat level
• Extended several Alpha Camp dialogues
• Lingerie material is now rendered before DOF to be properly blurred by cinematic camera
• Resolved Janara head being affected by eyebrow bones
• Removed eyebrows texture from Koodie’s, Rese’s, and Kim’s skin texture
• Sandbox editor: Using MMB anywhere in the scene, you can now transform the selected object(s) in screen space
• Sandbox editor: Outliner jumps to selected object now when clearing the text filter
• Sandbox editor: Resolved not being able to add Integer and Boolean event tracks in the animation sequence editor
• Sandbox editor: Resolved incorrect selection display on animation sequence editor when keyframes in hidden tracks are selected
• Sandbox editor: Added many castle themed architecture props
• Sandbox editor: Added variation mask contrast feature for x-prop based sandbox items
• Various improvements to dialogues
• Various improvements to quests
• Various improvements to characters
• Various improvements to animations
• Various improvements to levels
v2025-06-19 — Test Build 1
Additions:
• Added 68 new sandbox sex animations, see the full list here
• Added Skeleton Maya and Max characters
• Added Max X Maya Romance minigame
• Added Max X Kenda X Kenda Umbar Party minigame (WIP)
• Added new outfits: Loose Dress, Sweater, Nightgown, Boob Wraps, Wedding Dress, Tanktop, Summer Dress, and Office Dress 2 for Koodie
• Added new outfits: Underwear Modern and Summer Shorts for Max
• Added new outfit: Tuxedo for Corbac and Drakon
• Added new outfits: Summer Dress, Nightgown, Sweater, and Tanktop for Maya and Shiva
• Added new outfits: Office Dress 2 and Torn Clothes for Shiva
• Added new outfit: Underwear Leather for Zumon
• Added new outfits: Nightgown, Summer Dress, Sweater, Office Dress B, and Tanktop for Jadeen
• Added new outfit: Casual Top for Jenny and Janara
• Added new outfits: Strapon and Fantasy Thief for Koodie, Mercer, and Kylee
• Added new outfits: Barmaid and Medieval Dress for Mercer and Kylee
• Added new outfit: Tribal Villager for some Max based characters
• Added new outfits: Modern Skirt 1, Modern Skirt 2, and Underwear 2 for Denna, Jenny, Tanya, Maya, and Shiva
• Added new outfit: Armpit Hair for various Maya based characters
• Added new outfit: Tanktop 2 for Shey
• Added flying drop-kick attack
• Added ranged combat AI
• Added a new Raptor model and textures
• Added new blockout trees and root structures to Pillar Region
• Sandbox editor: Added all available routine animations to poser (all characters have new stuff)
• Sandbox editor: Added mouth talking loop to Chakkar, Agon, and Gulhragg
• Sandbox editor: Added first batch of new story props to sandbox (over 500 props)
• Sandbox editor: Added medieval prop showcase featured map
• Sandbox editor: Added a test empty Max character for sandbox user skinned mesh purposes
• Sandbox editor: Added color option to Knight Axe, Sword, and Shield props
• Sandbox editor: Added packing/unpacking feature to props
• Sandbox editor: Added the ability to change the physics constraint profile on a character
• Sandbox editor: Added the ability to add favourite folders to the file explorer window and the last selected sort mode gets saved now
• Sandbox editor: Added the ability to add favourite props to a dedicated prop tab
• Sandbox editor: Added a spline mesh prop
• Sandbox editor: Added an object follower prop
• Sandbox editor: Added clothes color customization options
• Sandbox editor: Added a prop quick search option (default Ctrl+F)
• Sandbox editor: Added reimport buttons to various external asset pickers
• Sandbox editor: Added the ability to override morph targets (aka blend shapes/shape keys) on characters
• Sandbox editor: Added copy/paste buttons to various submenus for easier data transfer (clothes customization, fingers, toes, prop settings, events)
• Sandbox editor: Added buttons to mirror fingers/toes to the other hand/foot
• Lua: Added new functions: wl_get_events_in_dispatcher, wl_get_events_in_receiver, wl_clear_events_in_dispatcher, wl_clear_events_in_receiver, wl_get_object_event_dispatchers, wl_get_object_event_receivers, wl_material_create, wl_material_get, wl_material_add, wl_get_unique_object_name, wl_get_unique_event_name, wl_get_unique_material_name
Improvements:
• Resolved reflection method setting not getting applied on game start
• Hide NPC status display if they are underground
• Resolved AI being able to perceive underground NPCs
• Resolved no fall damage being applied when falling from flying
• Resolved being able to interact through solid geometry
• Resolved Bol and IlJah ragdolls sliding around
• Resolved being able to stand up from sneaking if there isn’t enough head room
• It’s now possible to climb into gaps the character can only sneak at
• Improved ammo item handling
• Resolved NPCs immediately cancelling their pursuit when shot from a distance
• Updated DLSS to version 4
• Overhauled inventory and HUD UI
• Resolved sliding doors sometimes closing while characters are still near them
• Updated Slugroth model and textures
• Resolved Tali Futa penis textures
• Updated Adûn blockout with props and updated lighting
• Polished Warrior Village blockout
• Resolved boob skinning for Alissa, Tanya, Serenia, Aoi, Sonia when boobs are scaled up
• Resolved artifacts on Micco’s balls
• Resolved issue with camera rotation in sex minigames
• Sandbox editor: Resolved broken face poses for Djablo
• Sandbox editor: Resolved tanline 8 texture affecting regions other than hands and feet
• Sandbox editor: Lowered specular on some sandbox props (Arrow, spears, bow, etc)
• Sandbox editor: Resolved collision issue on torch prop
• Sandbox editor: Render target props now also accept camera names instead of just guids when changed via event
• Sandbox editor: The level settings window is now movable/resizable
• Sandbox editor: The inspector window can be moved to the right side of the screen now
• Sandbox editor: Improved camera distance after focussing static/skinned mesh props
• Sandbox editor: Resolved sex scenes not updating correctly when only the progression/variation changes
• Sandbox editor: Resolved temporary empty folders disappearing when entering/exiting folders in material editor
• Sandbox editor: Resolved UI Layers disappearing when loading a map while edit mode is open
• Sandbox editor: Resolved User Skinned Mesh not updating morph target names correctly
• Sandbox editor: Resolved new audio importer not working correctly with relative paths
• Sandbox editor: Resolved undo history not working correctly for advanced toe controls in posers
• Sandbox editor: Resolved some baking issues in the bone manager
• Sandbox editor: Lua duplication now has an extra parameter whether to make the names unique or not
• Various improvements to characters
• Various improvements to animations
• Various improvements to levels
• Various improvements to quests
• Various improvements to dialogue
Known Issues:
• Nav mesh generation is very slow for performance reasons, so NPCs can get stuck in the middle of their path, but will continue once the nav mesh is generated
• Setting animation speed and amplitude to zero causes sex toys to disappear
• Clothes textures will not fully load in the character creator
• Physics break if you scale characters in the sandbox editor
• Rendering issue on moving characters — most noticeable on hair and clothing
• Scrolling does not work in the sandbox editor inspect window if it is moved to the right side of the screen
v2025-04-03 — Shipping Test Build
Additions:
• Added 13 new sandbox sex animations, see the full list here
• Added new outfit: Sexy Knight for Kenda, Koodie, and Maya
• Added new outfit: Goth Dress for Shey, Maya, Geneva, Koodie, Janara, Kim, Milanna, Shiva, and Riv
• Added new outfit: Full Knight for some Max characters
• Added new outfit: Loose Dress for Maya
• Added sex version to Maya Long Dress
• Added sex version to Max Entourage A legs• Added reflection method graphics setting
(was previously controlled by global illumination method)
• Added hair physics to various hairstyles for all human characters
• Added more details to Alpha Camp
• Added Lake Village props (WIP)
• Added Knife (quick move set) and Hammer (slow move set) weapons to Combat Tutorial level
• Added some hairstyles from some characters to other characters
• Sandbox editor: Added muscle flex scale character customization
• Sandbox editor: Added new Arrogant face pose for Shey characters
• Sandbox editor: Added random talk mouth loops for almost all characters
• Sandbox editor: Added dialogue emotion body poses to poser for all characters
• Sandbox editor: Added new eyeshadow option to almost all characters
• Sandbox editor: Added additional material features/settings for static cum prop
• Sandbox editor: Added some Salivarius customizations
• Sandbox editor: Added prop placement options
• Sandbox editor: Added «Any Key» event dispatcher to input props
• Sandbox editor: Added option to change the voice of characters
• Sandbox editor: Added ability to auto-create and assign custom materials when importing 3D objects
• Sandbox editor: Added horizontal and vertical wrap box UI props
• Sandbox editor: Added custom skeletal mesh prop
• Sandbox editor: Added ambient occlusion settings to post process settings
• Sandbox editor: Added toggles for vaginal/anal spread for posers
• Sandbox editor: Added in-world and UI render target props
• Sandbox editor: Added render opacity options for all UI elements
• Sandbox editor: Added tilt slider when custom camera is possessed
• Sandbox editor: Added keyboard shortcut to move selected objects up/down in the outliner (Alt+Up/Down)
• Lua: Added new functions: wl_capsulecast, wl_boxcast, wl_rotation_lerp, wl_rotation_lerp_constant, wl_vector_lerp_constant
Improvements:
• Reworked foliage in Pillar Region (WIP) and Pearl Village
• Finished A-Quality blockout for Warrior Village
• Iterated Adûn architecture (WIP)
• Updated Umbar forest
• Optimized gathering of interaction objects
• Resolved no fall damage getting applied when falling from flying
• Resolved current combat move not getting cancelled if a different weapon is equipped into the same inventory slot of the weapon that is currently being held
• Removed physical animation game setting
• Reintroduced Ambient Occlusion
• Assigned mesh deformer for recompute normals for all character bodies
• Improved Kenda fur, textures, and skinning
• Updated Shey and Maya default appearance
• Resolved seams in female roughness map (causing visible seam on back upper arms)
• Resolved facial poses for Jason
• Resolved some fur maps for Harness and Tank-Top for Chakkar, Agon, and Zumon
• Sandbox editor: Resolved asset importer not being able to import from paths with special characters
• Sandbox editor: Adjusted Male genital mask for wetness to include anus
• Sandbox editor: Set all non-transparent and non-primitive sandbox models to nanite enabled
• Sandbox editor: Resolved Gerrin eyebrows color customization not working
• Sandbox editor: Increased value range for brightness in the Showroom Darkroom
• Sandbox editor: Improved layout and appearance of props in the prop picker panel
• Sandbox editor: Resizable prop picker panel
• Sandbox editor: Prop picker and scene outliner panels can now be undocked
• Sandbox editor: Improved edit mode load up speed
• Sandbox editor: Improved sound playback of Media Player (OGG, FLAC, and MP3 are now supported and playback is much more reliable)
• Sandbox editor: Improved load time when selecting a character in the outliner
• Sandbox editor: Holding shift while using the transform gizmo now works for rotation and scale as well
• Various improvements to characters
• Various improvements to animations
• Various improvements to levels
Known Issues:
• Nav mesh generation is very slow for performance reasons, so NPCs can get stuck in the middle of their path, but will continue once the nav mesh is generated
• Setting animation speed and amplitude to zero causes sex toys to disappear
• Clothes textures will not fully load in the character creator
• Physics break if you scale characters in the sandbox editor
• Rendering issue on moving characters — most noticeable on hair and clothing
The build will be available to download soon, keep an eye out for the link post.
Thank you for all your awesome support and we wish all of you a great weekend
v2025-02-20 — Full Shipping Build
Additions:
• Added 20 new sandbox sex animations, see the full list here
• Started adding new foliage and stone meshes to grassland region (WIP)
• Sandbox editor: Added an option to save the auto-keying enabled state across animation props and game sessions
• Sandbox editor: Added face poses LookBackSmile, LookBackSmile2, QTFace, and SeductiveSmile for Shey based characters
• Lua: Added penetration_depth to result table of wl_spherecast function
Improvements:
• Resolved wrong sounds playing for projectile impacts
• Improved skin capture VRAM utilization
• Improved open world grass
• Resolved broken detail masks for rock and cliff materials in caves
• Resolved Riv office dress not affecting his penis pose
• Added feet details for some Max characters
• Movement inputs now stop routine destination interaction
• Sandbox editor: Resolved not being able to set lipstick texture 0 for Alissa, Mercer, and Leah
• Sandbox editor: Resolved nails not being customizable for Flint, Sheema, Kyo, Andorin, and Yanu
• Sandbox editor: Resolved Gamma and Saturation not behaving correctly when used in the global settings and camera props
• Sandbox editor: Resolved character variation not working for Max X Shey ArmpitSex
• Various improvements to characters
• Various improvements to animations
• Various improvements to levels
Обходной путь Windows 7
TL; DR, если вы получаете ошибку « xinput1_4.dll », сделайте копию « xinput1_3.dll » в « C:\Windows\System32 » и переименуйте ее в « xinput1_4.dll ».
И если вы не хотите помещать этот « xinput1_4.dll » в папку system32, вы можете вместо этого поместить его рядом с « WildLifeC.exe » или « WildLifeC-Win64-Shipping.exe ».
Потенциальная помощь при низком FPS (UE5)
—
Зависит от вашей видеокарты
- Создайте ярлык WildLifeC.exe.
- Щелкните правой кнопкой мыши по ярлыку и выберите «Свойства».
- Добавьте -dx11 в конец цели. Должно выглядеть примерно так: «C:\Games\WildLife\WildLifeC.exe» -dx11.
- Запустить игру через ярлык
Совет по воспроизведению секс-анимации: выберите песочницу, нажмите T, создайте персонажей, затем поговорите с ними, нажав E, поговорите с несколькими персонажами, чтобы сыграть в групповой секс.
СКАЧАТЬ
Win: BUZZHEAVIER — DATANODES — UPLOADHAVEN — VIKINGFILE
Torrent: https://dl.rpdl.net/torrents?search=WildLife
Win (last UE4 version): MEGA — ANONFILE — GOFILE — TRANSFER — UPLOADHAVEN
Patreon 25$ Рождественская функция VR
Patreon 25 $ Рождественская функция VR
Win: MEGA — FILESFM — YOURFILESTORE
Год почти закончился, скоро наступит Рождество. Итак, команда Wild Life приготовила для вас небольшой подарок. Мы надеемся, что вам понравится это краткое исследование мира виртуальной реальности с двумя вашими уже известными персонажами Wild Life И недавно представленным персонажем: красивой и загадочной охотницей за головами Аой.
Краткое объяснение установки: вы начинаете на небольшой площадке под пурпурным вечерним небом, справа от вас стол с рождественскими украшениями, с меню для некоторых настроек, а перед вами огромный подарок. Вы можете использовать свои контроллеры движения, чтобы открыть «обертку» вручную, или нажать кнопку в меню, которая раскроет подарок. Мы очень надеемся, что вам понравится этот скромный подарок, и дайте нам знать, если вы заинтересованы в том, чтобы мы погрузились глубже и добились большего развития в области виртуальной реальности.
Желаем вам прекрасного Рождества и успешного и счастливого Нового года. Пусть ваши желания сбываются.
Команда Wild Life
Рождественская сборка для всех
Рождественская сборка для всех
Win: GDRIVE1 — GDRIVE2
Мы прочитали все ваши комментарии и очень сожалеем, что разочаровали многих из вас, это определенно не входило в наши намерения.
Поэтому мы думали о том, как мы можем сделать что-то для всех.
Мы решили выпустить/подготовить еще один презентационный билд в канун Рождества нашего нового персонажа «Аой». Это очень простая сборка, но очень похожая на VR.
Эта сборка полностью вращается вокруг нашего нового персонажа, в основном это простая сборка презентации. И это для всех вас, поэтому мы решили выпустить эту сборку полностью общедоступной и полностью свободной от цензуры.
Мы надеемся, что это удовлетворит тех из вас, кто остался с горьким привкусом, и, в конце концов, поспособствует хорошему рождественскому времени. Небольшой фрагмент из прикрепленного файла readme, чтобы убедиться, что большинство из вас прочитали его: почти все элементы управления такие, какими вы их знаете из предыдущих сборок (поскольку они основаны на этих данных). Только с одним исключением: клавиша B теперь не меняет сетку персонажа. Вместо этого он включает или выключает режим vr. В режиме VR вы можете видеть игру через гарнитуру VR, но, как всегда, активны элементы управления клавиатурой и мышью (NO Motion Controls). Позволяет вам изменять положение камеры с помощью вашего известного и ненавистного Shift / Ctrl / Alt + Wheel или просто настраивая ваш набор VR (если он позволяет это). Если у вас нет ничего для виртуальной реальности, не проблема, просто делайте все как обычно. Даже если у вас нет никаких возможностей виртуальной реальности, мы надеемся, что вам все равно понравится эта скромная сборка. Кроме того, имейте в виду, что недавняя сборка VR была лишь небольшой уловкой/проверкой того, что мы можем сделать с технологией и как она будет выглядеть. Wild Life не задумывалась как игра для виртуальной реальности и не будет ею в будущем!
Если мы продолжим исследовать сферу виртуальной реальности, то это будет отдельный проект.
С РОЖДЕСТВОМ, ДРУЗЬЯ, Steve&Guuii
Дополнительно: Sandbox Map List
![Wild Life [Adeptus Steve]](https://pronstars.ru/wp-content/uploads/2022/02/1594028_9.jpg)











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