Mystwood Manor [v1.1.0] [Faerin]

Mystwood Manor

Обзор: В Mystwood Manor вы играете за молодого человека, который оказывается во главе очень старого и загадочного отеля из-за некоторых «неожиданных» событий.
Вы будете нанимать, обучать и управлять своим персоналом, строить новые объекты и модернизировать свой отель в соответствии с требованиями ваших клиентов. У каждой девушки в вашем штате будет своя уникальная личность и предыстория.
По мере прохождения каждой из их сюжетных линий вы узнаете о них больше и познакомитесь с ними внутри и снаружи …
Сможете ли вы разгадать тайны Миствуда, управляя и развивая свой гостиничный бизнес? Приготовьтесь к новому приключению, наполненному мрачными секретами, шокирующими поворотами сюжета и, прежде всего, много-много горячего секса!

Большой плюс игры в том что в ней есть русский язык. Поэтому вы можете погрузиться в сюжет если вам это надо. Сюжет не особо впечатляет, но написан в стиле рассказа. В игре есть анимации, пока что их мало. Качество игры на хорошем уровне. Так как игра на юнити в ней есть игровой процесс, она выполнен в стиле менеджмента, вам придется управлять отелем, обслуживать клиентов, отправляя работников в нужные места. И постепенно открывать сцены с персонажами. Если не хотите долго париться, есть чит мод, который помогает быстро пройти игру. В игре много персонажей, и все они очень привлекательные. Выше в описании написано «много горячего секса» с этим явно перебор, так как на данный момент в игре есть только минет, и никакого секса.

Тема обновлена : 2022-10-30
Дата выпуска : 2022-10-30
Разработчик : Faerin Patreon — DiscordItch.io — Steam — Nutaku
Цензура : Нет
Версия : 1.1.0 Hotfix
ОС : Windows
Язык : английский, немецкий, французский, русский, португальский, китайский, испанский
Другой Игры : Man of the House
Жанр : 3DCG, Male protagonist, Point & click, Romance, Sci-fi, Big tits, Big ass, Handjob, MILF, Mystery, Incest, Romance, Management, Masturbation, Oral sex, Paranormal

Журнал изменений:
v1.1.0 Hotfix

v1.1.0
Hey guys!
Here’s the final content update for Mystwood Manor, with some Halloween bonus content and one
new unlockable guest.
Next month, I will begin development on my new game. So you can expect some polls and previews
in the coming weeks! I’m really looking forward to starting a new project and hope this will be my
best game yet! Thank you all for your support and happy Halloween!
Note: Existing saves can be copied over by moving the profiles folder from the previous version to
this one.
All the best,
Faerin

Story
• Added Mischa as a guest.
• Added an unlock event for Mischa.
• Added 5 new events for Mischa.
• Added Halloween bonus outfits for all staff members.
• Added an unlockable Halloween Splash page.
• Added Halloween outfit images for the upkeep jobs.
• Added a Halloween sound track.
• Added a new Steam achievement for Mischa.
• Updated the requirements for the 2 guest achievements.
Bugfixes
• Fixed a bug causing cards and items not to be included when calculating prevented strikes for
guests.
• Fixed a bug causing broken translation for event hints.
• Fixed a bug causing the attuned event to lock up the game.
• Fixed a bug causing Kay not to show up after hiring her under very specific circumstances.
• Fixed a bug causing the “Against the law” event not to trigger room under very specific
circumstances.
• Fixed a bug causing Hana not to show up after renovating the security room under very
specific circumstances

v1.0.2
N/A

v1.0.1
Hey guys!
This is it, after 3 years, the final release of Mystwood Manor is finally here!
For this version, I focused on fixing any remaining bugs, as well as some last gameplay/UI
improvements and adding short repeatable scenes for each staff member.
Thank you all for your great support over the past 3 years, and I hope you will all join me for my next
game!
Development should start in November, as there will be one more update, for Mystwood Manor,
with a “bonus guest” and Halloween staff outfits next month.
Note: Existing saves can be copied over by moving the profiles folder from the previous version to
this one.
All the best,
Faerin

Story
• Added short, repeatable scenes at night for all staff members (these will unlock as you
improve your relationship with them).
• Added a new “hidden” event, that gives you the new “attuned” trait.
Gameplay/UI
• Added the “attuned” trait that allows you to exceed the destiny point cap.
• Decreased the cost of the pool and the security office for smoother progression.
• Added the portraits of staff members that can work in a room, to the room’s tooltip.
• Dialog transparency is now updated instantly when changing the slider value.
• Skipping the results will not automatically be paused, when a new image is shown.
• Satisfaction calculation for the restaurant is now based on the kitchen skill as well (average of
the two skills).
• If a staff member in the kitchen gets sick, the restaurant will now fail automatically as well.
• Satisfaction calculation for the club is now based on the bar skill as well (average of the two
skills).
• If a staff member in the bar gets sick, the club will now fail automatically as well.
• Added a card counter at the top of the cards inventory screen.
• Added “h” as a hotkey for hiding the dialog.
Full version only
• Added a popup showing some of the cheat options, after completing the tutorial.
• Further improved the auto-planner function.
Bugfixes
• Fixed tutorials for staff and guest screens.
• Fixed text layout for the results screen logs.
• Updated the dialog with Julia about hiring Amber, in case you already had the bet event with
Amber.
• Fixed Julia’s tier 5 progression track.
• Fixed a bug causing the “assistant manager” trait to result in 100% satisfaction for Karen,
even without her having the entitled trait.
• Libby’s bonus scene no longer awards the stethoscope.
• Fixed the “foggy” renders that sometimes showed up during scene transitions.
• Fixed the guest level on the guest profile for guests that are currently at the hotel.
• Fixed a crash that occurred when a girl in the study got sick.
• The unspent trait point message will no longer be displayed on the staff tooltip if she is sick.
• Fixed a bug causing the UI not to be locked after selecting a staff member or guest to visit.
• Fixed a bug causing Libby’s bonus scene to trigger twice.
• Fixed a bug causing Amanda’s dialog to lock up the game.
• Fixed a bug causing portraits not to load (and the tutorial to be skipped) in a very specific
situation.
• Fixed a bug causing work-related scenes to trigger at night in story mode.
• Removed the bonus images from the gallery in story mode.
• Fixed a bug causing broken translation for event hints

v0.9.4b Hotfix
This is a hotfix for the animations slider bug

v0.9.4
Story
• Added the final main story event.
• Added 3 different endings.
• Added a (short) bonus scene for Libby.

Gameplay/UI
• Added a hint for moving the playback speed slider, after repeating the dialog 3 times.
• Implemented the pink pill, which allows you to reroll your trait choices for one shift.
• Added 2 new room upgrades for the study (increased base energy cost to 75).
• Added a new room upgrades for housekeeping, maintenance, healthcare and security.
• Added 3 new room upgrades for each of the guest bedrooms.
• Updated the MC profile background images.
• The bonus (naked) tier items and locations are no longer available in Story mode.
• Reduced the total bank loan to $200.000.
• The study is now available at hotel level 2 (instead of 3).
• The general store is no longer available in story mode.
• The lake is no longer available in story mode.

Bugfixes
• The champagne button will now be locked if there are no guests with strikes.
• Fixed a visual glitch in horizontal scrolling images.
• Fixed a bug causing a soft lock on the staff screen after selecting a trait.
• Fixed the tutorial for the guest screen.
• Fixed a bug causing the cheats not be locked during the tutorial.
• Slightly changed Miguel’s final event for Story mode, so he doesn’t give you the business card.
• Fixed the white screens in Miguel’s final event during story mode.
• Removed the bonus tier reward and claim button in story mode.

v0.9.3.6 full
• Fixed a bug causing the MC not to be able to equip cards or items.
• Fixed a bug causing locked buttons to be clickable.
• Fixed the guest profile progress tab folder image.
• Bonus event is now properly locked in story mode.

v0.9.3.5
For this update I’ve added the remaining guest scenes for Denise, Karen, Martin. I also added a bonus
scene for Isabella.
I hope you guys will enjoy it!
Note: Existing saves can be copied over by moving the profiles folder from the previous version to
this one.
All the best,
Faerin
Story
• Added a new event for Denise Farrow.
• Added 5 new events for George Goodman.
• Added 5 new events for Karen McQueen.
• Added a bonus scene for Isabella (you can find the hint on the MC’s progression tab).
Gameplay/UI
• Added a new upgrade to the office, that unlocks a new activity.
• Added 4 new event traits.
• Renamed the “flirty” trait to “charming”.
• Julia can no longer get the “underpaid” trait.
• Fixed a bug with the trait points not being set correctly.
Note: Each staff member should get 1 trait per level up (for a total of 4), not counting any
fixed or negative traits.
• Change the room upgrade screen UI.
• Removed hard and nightmare difficulties.
• Removed the gallery tab for guests.
• Auto skipping the results screen now stops when a new image is shown.
Bugfixes
• Added a path length limit check at start-up.
• Hidden the play button in the upgrade screen, to prevent bugs with the planning, directly
after an upgrade.
• Fixed a bug causing upkeep abilities from being active when girls are fired.
Fixed a bug causing positive upkeep events to not trigger.
• Fixed the videos in Denise final event.
• Fixed a bug that occured when replaying the “numbers” event.
• Fixed a bug causing a soft-lock after a girl got sick and Julia was assigned to the lobby.
• Fixed a memory leak in the staff and guest screens.
• Fixed a memory leak in image gallery

Mystwood Manor v0.9.2
Story
• Added a new tier 5 event for Catalina.
• Added 1 new event Miguel Alvarez.
• Added 1 new event for Diego Alvarez.
• Added 2 new events for Sophia Fernandez.
• Added a new event for Denise Farrow.

Gameplay/UI

• Added a new item.
• Added a new trait.
• Added language support for card and items.
• Added language support for skills and traits.
• Changed the trait system, now all girls get a trait per level, regardless of special “fixed” traits.
• Added different colors and symbols to differentiate the traits, and updates the tooltips.
• Closing the traits no longer resets the available options.
• Added a reminder dialog to pay off your debt, once you’ve made enough money.
• Added Traditional Chinese translation.

Story mode

• Locked all job related items in the general store.

Full version

• Added an option to the cheat console that prevents staff energy from going down.

Bugfixes
• Added error checking for playing videos.
• Lowered the volume of the logo animation.
• Fixed level requirements for Denise Farrow’s events.
• Added the ambitious trait back in.
• Fixed a bug causing Isabella to stop doing readings before getting all cards.
• The reminder to visit Isabella will automatically switch off when you have found all cards.
• Fixed a bug with one of the hints in the bank riddle.
• Fixed a bug causing the diamond earring not to reduce wage.
• Fixed a bug with the experience gain for the kitchen/restaurant, when there were multiple guests.

v0.9.1
Story

Added a new tier 5 event for Kay.
Added a new tier 5 event for Hana.
Added 1 new event for Miguel Alvarez.
Added 2 new events for Diego Alvarez.
Added 2 new events for Sofia Fernandez.
Added a new event for the cave.
Added a new event for the Royal Stag.
Added the general store to the map.
Added the lake to the map.
Added several new items.

Gameplay/UI

Implemented a bonus reward tier (all staff members will be naked).
Note: You will need to unlock this first, by completing a new event, and obtaining a special item.
Note: you can turn this on/off by (un)equipping the item.
Added images for the bonus tier for all girls with upkeep jobs.
Added a custom game icon for MwM.
Added staff descriptions to the profile page.
The statistics buttons now unlocks after the intro (like the cheat button).
Story mode is now available in the basic version as well.
Added translation for day and time in UI.
Changed the locations where some of the items can be found (this will not affect existing saves.)
Replaced the Unity splash screen with a new logo animation.

Bugfixes

Fixed a bug causing the bank dialog to only show 2 choices (instead of a third incorrect answer that gives a hint to helping you find the right answers.)
Fixed a bug causing the negative upkeep events to no longer trigger.
Fixed a bug causing cards to disappear during readings.
Fixed a bug with the bank event not showing on the map.
Fixed a bug causing the menu and UI not to change when a different language was selected.
Fixed a bug causing white portraits when using the auto-planner.
Fixed a bug causing the auto-planner to assign staff to unrenovated rooms.
Fixed a bug with the banker’s dialog, when paying off the debt before asking about Quinn.

v0.9
For this update I’ve added new scenes for Riley, Annika and Denise Farrow. I also expanded the main
storyline, and polished overall gameplay.
I hope you guys will enjoy it!
Note: Existing saves can be copied over by moving the profiles folder from the previous version to
this one.
All the best,
Faerin
Story
• Added a new tier 5 event for Riley.
• Added a new tier 5 event for Annika.
• Added 3 new events for Denise Farrow.
• Expanded the main storyline.
• You can now pay back your father’s debt to the bank.
Gameplay/UI
• Added the first 4 positive upkeep events (note: these have a small chance to trigger when
you assign a staff member to a hotel attribute that is already at 100%).
• Added images for the actions on the activity screens.
• Updated the map.
• You can now visit Isabella both in the evening and at night (instead of one of the two).
• Isabella will now grant you multiple readings per visit, if you have enough destiny points.
• Reduced the time dial animation length significantly.
Full version
• Added an option to skip & pass all guest interactions to the cheat console.
• Added an option to permanently lock the hotel attributes to the cheat console.
Bugfixes
• Fixed the love stat requirements for Julia, for Laura’s and Kay’s event.
• Fixed the nocturnal card to prioritize girls that don’t have full energy.
• Fixed a bug with the socialite card.
• Fixed the foggy renders in Nora’s last event.
• Fixed a bug causing checked-out guests to still show on the 2nd floor.
• Fixed a visual glitch in Isabella’s tarot readings.

v0.8.2b
For this update, I’ve added new scenes for Hana, and Nora Walsh reworked all the tarot cards and
fixed several bugs. Unfortunately, the tarot cards took way longer than I anticipated, so this update
will not have as many new scenes as usual.
To make up for this, next month will be a big content update.
Note: Existing saves can be copied over by moving the profiles folder from the previous version to
this one.
All the best,
Faerin
Story
• Added a new tier 5 event for Hana.
• Added a new even for Nora Walsh.
Gameplay/UI
• Guests that check-in will now always choose the activity that is required to complete their
next event, until you complete it.
Note: you still need to have the required renovation and guest level.
Tarot cards
• I have finished and updated all of the tarot cards.
Note: Most of your cards will be converted properly, but cards that are no longer in the game
will be lost.
• Added all remaining tarot card images.
• Fixed the gender symbol on all tarot cards.
• Rebalanced and updated most tarot cards.
• Added several new cards.
• Added card title translations.
Bugfixes
• Fixed a bug causing staff members to be assigned to some of the rooms when they were
closed for housekeeping/maintenance.
• Fixed a bug causing guest scenes to trigger without having the corresponding room
renovated.
• Card names are now properly capitalized by Isabella.
• Fixed the scene with Laura and Kay (Laura used the wrong name for the MC multiple times).
• Fixed a bug with the check-in UI, when no guests were found.

v0.8.1
Story
• Added a new tier 5 event for Kay.
• Added a new tier 5 event for Annika.
• Added 3 new guest events for Nora Walsh.
Gameplay/UI
• Updated the menu screen.
• Made preparations for the upcoming early access release on Steam.
Bugfixes
• Fixed a bug causing staff members with 0 energy to be assigned by the auto planner.
• Fixed a bug causing the 2nd well dialog to trigger without talking to Orville about it.
• Fixed a bug causing tutorial dialogs to get stuck in a loop when using the reset action after
assigning Julia.
• Fixed a bug causing staff tooltips to remain on screen in story mode.
• Fixed a bug with the save/load screen when opening it during/right after skipping results.
• Fixed a bug causing Amanda’s reminder dialog to freeze up after checking out multiple guests.

v0.8.0
Story
Added a new tier 5 event for Riley.
Added a new tier 5 event for Laura.
Added a new tier 5 event for Catalina.
Added 2 new guest event for Diego.
Added 1 new guest event for Nora.
Added 1 new guest event for Sofia.
Gameplay/UI
Implemented guest traits (and added the first one to Diego’s 2nd event as a possible outcome).
The staff screen will now switch to Julia’s profile during the staff tutorial.
Note: This will show up once more for existing saves, as I needed to add new flag for this.
Animations can no longer be enabled/disabled during dialogs (to prevent control issues).
Full Version
Implemented story mode (you will have to start a new game to play this).
Note: This removes ALL of the gameplay/management elements.
I don’t recommend playing the game like this, unless you ONLY want to see the story and character events.
Bugfixes
Fixed a bug causing the reroll counter to reset on every check-in.
Fixed a bug causing the new speed mechanic to loop when animations are turned off.
Fixed a bug causing two recruit dialogs in a row to freeze the screen.
Fixed a bug in order of events when multiple guests checked out and other events triggered at the same time.

v0.7.3
Story
• Added all tier 4 rewards outfits for Hana.
• Added the first tier 5 event for Hana (including a new “surprise mechanic”). Hint: If it looks like the dialog is looping, try something else.
• Added a new tier 5 event for Julia.
• Added a new tier 5 event for Amber.
• Added 1 new guest event for Miguel.
• Added 5 new guest events for Jim.

Gameplay/UI
• Improved the auto plan function. It should be a lot more efficient now. Note: There are still some variables (like level and energy) that are not taken into account, so manual planning will always be the optimal choice.
• Added a statistics screen: This can be accessed through the menu and will show detailed gameplay information (note: this will start counting from now on, so it won’t be accurate for previous savegames).
• Added a new item that unlocks after renovating the office (for now it can be found in the attic, like all the other items).
• Removed the skip button during check-in.
• The “diplomatic” trait now grants 2 guest re-rolls.
• Added an office upgrade that adds 2 guest re-rolls.
• Added a tooltip to wages screen to view staff member details.
• Added a setting to disable automatic planning of a staff member to the same slot as the previous shift.
Note: You will have to enable this for previous saves.
• Items are now sorted by staff and player items (same as with cards).
• Changed “DO not skip VIP interactions” text to make it more inline with other settings. Note: You will have to change this setting once for previous saves.

v0.7.2
Story
Added a new tier 5 event for Julia.
Added a new tier 5 event for Laura.
Added a new tier 5 event for Catalina.
Added 2 new guest events for Miguel.
Implemented negative traits (right now there is only 1 events that can cause a negative trait, but more will be added later).
Fizwill has (finally) brought some wares to sell:
Added 1 new item that allows you to reset all selected trait points.
Added 1 new item that allows you to lose one random negative trait.
Gameplay/UI
Implemented a new office upgrade that will automatically plan all staff members as efficiently as possible.
Note: There are still some sub-optimal decisions in complex situations, but overall it should be pretty useful and hopefully help decrease the grind/clicking for those of you that don’t want to do it manually every time.
Bugfixes
Fixed a bug Riley not to join the staff on rare occasions.
Fixed a bug Laura not to join the staff on rare occasions.
Fixed a bug causing checked out guests to remain visible.

v0.7.1 Full
Story
• Added 3 main storyline events.
• Added a new tier 5 event for Julia.
• Added a new tier 5 event for Amber.
• Added tier 4 reward outfits for Annika.
• Added the first tier 5 event for Annika.
Gameplay/UI
• Added bonus satisfaction for each skills to the staff tooltip (based on equiped items, traits
and cards).
• Right clicking a staff portrait now takes you directly to their inventory.
• The unused trait points icon will now only be shown if the girl is on the bar.
Bugfixes
• Fixed a bug causing guests to disappear after being checked in.
• Fixed a bug causing portraits of some staff members to get stuck in slots they weren’t
assigned to.
• Fixed a bug causing Hana not to call you the name you picked for her.
• Fixed a bug causing the results screen to load twice.
• Fixed a bug causing the athletic traits to not add bonus points.
• Fixed a bug causing the courtesan card to not show the added bonus points.
• Fixed a bug causing a portrait to freeze mid-air on the planning.
• Fixed a bug causing a portrait to disseaper when reassigning a girl to the current job.
• Fixed a bug causing lines to be skipped for some users

v0.7.0
Story
• Added all tier 4 events and reward outfits for Catalina.
• Added tier 4 reward outfits for Kay.
• Added the first tier 5 event for Kay.
• Added two main storyline events.

Gameplay/UI
• Implement the first set op traits: each staff member will now gain a trait every time she levels up. Each character also has at least one unique trait she can gain, which is marked by a star icon. Note you can assign the traits in the staff screen by clicking the “unspent trait points” icon.
• Expanded the staff level tutorial to explain about trait points.
• Reworked the lobby and the way you check-in guests The chance for a guest to show up is now based on both the lobby skill of Julia as well as the number of available slots in the lobby. You can click on a portrait to see the guest’s requirements and click the check-in button to accomodate them. You can no longer make them wait or reject them, as this didn’t really serve a point with the current gameplay.
• Changed the guest timeout duration: a guest will now be able to show up again after 1 day, instead of 5 days.
• Taking breaks now restores 25 energy (down from 50), sleeping still restores 50.
• The guest profile now shows the guest’s schedule (for active guests).
• Kay’s sauna event will now only trigger after you have completed Julia’s sauna event.
• Added a message explaning you can rehire staff members at the end of the week to the wages screen.

Bugfixes
• Fixed a bug with Riley’s recruitment events showing new lines as grey.
• Fixed a bug causing the Town not to show up on the map for older saves.
• Fixed the hint icon for Annika’s recruitment event showing at night.
• Fixed the hint icon for the 2nd art history event.
• Fixed an enery display bug.
• Fixed a bug causing some tutorial dialogs to be looped.
• Fixed a bug causing Catalina’s club skill to be max exp when she was recruited.
• The architect no longer reduces the cost of the office courses.
• Fixed a bug causing a girl to still get double exp when there wasn’t enough room for both guests.
• Fixed the tooltips for room renovations to reflect the reason why they can’t be unlocked.
• Fixed Orville’s event from triggering in the evening.
• Fixed a bug causing dialogs to show as seen for all wood sublocations.
• Fixed Royal Stag event icon showing in the evening.
• Staff members now get the right amount of trait points when you recruit them.

v0.6.1
Story
Expanded Richard’s dialog and added a new story event.
Extended Lady Emily’s dialog and added a new story event.
Added tier 2 reward outfits for Catalina.
Added all tier 3 events and reward outfits for Catalina.
Added tier 4 reward outfits for Laura.
Added the first tier 5 event for Laura.
Added a short dialog to introduce the banker, after which the bank location will be added to the map (just a placeholder for now).
Added Amber’s second animation to her tier 5 event (I forgot to add this one last update).
Gameplay/UI
Updated the map: the woods now has several sublocations.
Once a location has been discovered, it will remain, and you will be able to visit them directly. (The map background will be added at a later stage.)
Guests can now have duplicate activities.
Adjusted Annika’s starting skill levels.
Adjusted Laura’s starting skill levels.
Adjusted Catalina’s starting skill level.
Updated the hints how to unlock the yoga studio and club.
Now only the next hint will be displayed (instead of all hints).
After replaying an event, you will now return to the selected character’s profile and the previous scroll position.
The interface is now locked after selecting a staff member/guest to visit (so you can’t accidentally click another one after.)

v0.6.0
Hey guys,
I added the final staff member, 2 new tier 5 events for both Amber and Riley, expanded the main
storyline, and implemented a lot of gameplay changes and bugfixes that were on my list for a while
now.
I hope you will enjoy the update and if you have any feedback, please let me know!
Note: Existing saves can be copied over by moving the profiles folder from the previous version to
this one.
All the best,
Faerin
Story
• Added Catalina, the final staff member (introduction event, all outfits and guests dialogs).
• Added all tier 1 events and reward outfits for Catalina.
• Added all tier 2 events and reward outfits for Catalina.
• Added the fifth event for Orville.
• Added the town location to the map (for now there’s just the default event).
• Added the first tier 5 event for Amber.
• Added the first tier 5 event for Riley.
• Extended Richard’s dialog options.
• Extended Emily’s dialog options.
Gameplay/UI
• Changed the energy display for staff members to be show increase/decrease in energy in
green/red.
• Added a gallery option to view all currently unlocked outfits for a staff member.
• Added an icon to map location to indicate a new event is available.
• Added a icon to the activity screen to indicate that a new location, staff or guest event is
available.
• Slightly reduced the size of the dialog box.
• Added an option to the settings to change the dialog box transparency.
• Re-encoded all animations for improved (seamless) looping.
• Changed the card draw mechanics, it will no longer be possible to get 3 myst cards, making it
a bit easier to get all cards.
• Increased the skill level of new staff members, to reduce grind substantially and make them
more useful as soon as you hire them.
• Added a cancel button for equipping items/cards.
Bugfixes
• Fixed the level requirements for Hana’s tier 4 events

v0.5.1
Hey guys,
I have finished Hana’s tier 4 events and added the first tier 5 for Julia. Honestly, I was hoping to do a bit more, but the scenes took more time than I anticipated and there were some very persistent bugs/issues that needed to be fixed. But all in all, I feel like the game is moving in the right direction.
I’ll put a poll this weekend for the next month, as there is plenty of new content to add now. I hope you will enjoy the update and if you have any feedback, please let me know! Note: Existing saves can be copied over by moving the profiles folder from the previous version to this one. All the best, Faerin
Story
• Added all tier 4 events for Hana.
• Added all tier 5 outfits for Julia.
• Added the first tier 5 event for Julia.
• Added all tier 5 outfits for Amber.
• Implemented the office, adding 2 new jobs for the MC that will increase your hotel progression (and 2 upgrades that increase the effectiveness of the corresponding jobs). (I’ll probably add more jobs later on in the development).
Gameplay/UI
• Added a dialog for Julia to remind players of the guest level, as this seems to be missed a lot.
• Improved the overall memory management, which should prevent leaks and hopefully reduce crashes on some older systems.
Bugfixes
• Uppgraded to a new version of the video player, this should fix the issue playing animations on Windows 8.1
• The scrollbar on the progression tab now resets when switching to another girl/guest.
• Fixed a bug with the adventurer card, causing equiped items to get lost when switching the card to a different girl.
• Fixed a bug causing random lockups when skipping through dialogs (please let me know if you still encounter this).

v0.5.0
Hey guys,
This month I have focused on implementing hotel level 5, so we can finally move to “juicy” scenes in the next updates. I also finished Riley’s tier 4 events and implemented tier 4 for Laura. Unfortunately, all this was more work than I anticipated, so Hana’s tier 4 events will have to wait until the next update. I hope you will enjoy the update and if you have any feedback, please let me know! Note: Existing saves can be copied over by moving the profiles folder from the previous version to this one. All the best, Faerin
Story
• Implemented hotel level 5 (if you have the required exp, have a guest check out to level up).
• Added level 5 dialogs for all guests, girls, and rooms.
• Added 2 new rooms and the corresponding outfits (yoga studio and club), as well as the final guest bedroom.
• Added the last 2 tier 4 events for Riley.
• Added all tier 4 events for Laura.
• Added all tier 4 outfits for Laura.
• Added 2 new items (these can be found in the attic for now).
• Hana will now join only if you have renovated the security room already (to prevent being short on money and all your guests getting robbed).
Gameplay/UI
• Scenes with the staff members now increase their love stat (heart icon) to indicate your romantic progress with them.
• Added a heart icon to the “check on staff” screen, to indicate that a new scene can be triggered.
• Added an info icon to the “check on guest” screen, to indicate that a new scene can be triggered.
• Added tier titles for the MC and Orville.
• Skipping the result screen will now stop at the guest’s request (instead of the actual choice), so you don’t have to scroll back one line.
• Added a MAX level indicator for skills.
• Added a tooltip to the guest level selection icon in the lobby.
Bugfixes
• Fixed a bug causing you to need to click twice to advance Mickey’s dialogs.
• Fixed a bug causing a guest not to get a strike when the staff member in a linked room (kitchen/bar) got sick.
• Fixed tooltip alignment, so it doesn’t go off-screen anymore.
• Fixed a bug that causes you to lose an item when removing the adventurer card.
• Removed double tooltips on inventory and cards screen.
• Fixed Riley’s wage reduction (0.5 instead of 0.25).

v0.4.4 Full
Story
• Added all tier 3 events and reward outfits for Annika.
• Added all tier 4 events for Annika.
• Added all tier 3 events and rewards outfits for Hana.
• Added the first tier 4 event for Riley.
Gameplay/UI
• Reformatted the hints so they are easier to read.
• Updated the inventory: items and cards can now be easily to another character, without having to remove them first.
Bugfixes
• Fixed a bug causing Hana’s pool event to trigger without renovating it.
• Fixed a bug causing Kay’s pool event to trigger when Laura was not resting.
• Fixed a bug causing items that were not found to show in the inventory.

Скачать

WinANONFILE — DROPMEFILES — GOFILE — MEGA — MIXDROP — TERMINAL — UPLOADHAVEN

ПатчINCEST PATCH

ExtrasGUIDE — FULL SAVE — FAQMod

Comments are closed, but trackbacks and pingbacks are open.